3D SOFTWARES




I have extensive experience modeling, texturing, and rendering 3D assets for various projects. I focus on creating visually compelling, high-quality models while optimizing workflow efficiency.

VIDEOGAME ENGINE

Skilled in designing and developing interactive experiences, from gameplay mechanics to level design. I am comfortable working with both 2D and 3D projects, integrating assets, and optimizing performance.




PROGRAMMING LANGUAGES

Proficient in writing clean, maintainable code for multiple platforms. I specialize in game development, automation scripts, and application logic, with a strong foundation in object-oriented programming and problem-solving.